| matrix4 (math) | 
  | 
  | 
  | ||||
| clocker | mesh3 | pixel_buffer (gl) | texture (gl) | vector3 (math) | ||||
  | mesh3::surface | 
  | ttf (gl) | video_base | ||||
| image_t (image) | mesh3::triangle | quaternion (math) | ttf::eqchar (gl) | video_sdl | ||||
  | mesh3::uv2 | 
  | ttf::glyph (gl) | video_X | ||||
| matrix4 (gl) | mesh3::vertex3 | rectangle | 
1.2.14 written by Dimitri van Heesch,
 © 1997-2002