| matrix4 (math) |
|
|
| ||||
clocker | mesh3 | pixel_buffer (gl) | texture (gl) | vector3 (math) | ||||
| mesh3::surface |
| ttf (gl) | video_base | ||||
image_t (image) | mesh3::triangle | quaternion (math) | ttf::eqchar (gl) | video_sdl | ||||
| mesh3::uv2 |
| ttf::glyph (gl) | video_X | ||||
matrix4 (gl) | mesh3::vertex3 | rectangle |