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gl::texture Member List

This is the complete list of members for gl::texture, including all inherited members.
bind(void) constgl::texture [inline]
erase(void)gl::texture [inline]
get_aspect(void) constgl::texture [inline]
load(const std::string &filename, bool build_mipmaps=true, GLfloat min_filter=GL_LINEAR_MIPMAP_LINEAR, GLfloat max_filter=GL_LINEAR)gl::texture [static]
load(std::istream &stream, bool build_mipmaps=true, GLfloat min_filter=GL_LINEAR_MIPMAP_LINEAR, GLfloat max_filter=GL_LINEAR)gl::texture [static]
load(image::image_t *img, bool build_mipmaps=true, GLfloat min_filter=GL_LINEAR_MIPMAP_LINEAR, GLfloat max_filter=GL_LINEAR)gl::texture [static]
operator GLuint(void) constgl::texture [inline]
operator=(const texture &cpy)gl::texture [inline]
s_greyscale_format (defined in gl::texture)gl::texture [static]
set(GLuint handle, real_t aspect)gl::texture [inline]
set_greyscale_format(GLenum format)gl::texture [inline, static]
texture(void)gl::texture [inline]
texture(const texture &cpy)gl::texture [inline]

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