length(void) const | math::vector3 | [inline] |
math::add(math::vector3 &dest, const math::vector3 &lhs, const math::vector3 &rhs) | math::vector3 | [friend] |
math::cross(const math::vector3 &lhs, const math::vector3 &rhs) | math::vector3 | [friend] |
math::divide(math::vector3 &dest, const math::vector3 &lhs, const math::vector3 &rhs) | math::vector3 | [friend] |
math::dot(const math::vector3 &lhs, const math::vector3 &rhs) | math::vector3 | [friend] |
math::multiply(math::vector3 &dest, const math::vector3 &lhs, const math::vector3 &rhs) | math::vector3 | [friend] |
math::multiply(math::vector3 &dest, const math::vector3 &lhs, real_t rhs) | math::vector3 | [friend] |
math::multiply(math::vector3 &dest, real_t rhs, const math::vector3 &lhs) | math::vector3 | [friend] |
math::subtract(math::vector3 &dest, const math::vector3 &lhs, const math::vector3 &rhs) | math::vector3 | [friend] |
negate(void) | math::vector3 | [inline] |
normalize(void) | math::vector3 | [inline] |
operator *(real_t lhs, const math::vector3 &rhs) | math::vector3 | [friend] |
operator *(const math::vector3 &rhs) const | math::vector3 | [inline] |
operator *(real_t rhs) const | math::vector3 | [inline] |
operator *=(const math::vector3 &rhs) | math::vector3 | [inline] |
operator *=(real_t rhs) | math::vector3 | [inline] |
operator const real_t *(void) const | math::vector3 | [inline] |
operator!=(const math::vector3 &rhs) const | math::vector3 | [inline] |
operator()(unsigned int index) const | math::vector3 | [inline] |
operator()(unsigned int index) | math::vector3 | [inline] |
operator+(const math::vector3 &rhs) const | math::vector3 | [inline] |
operator+=(const math::vector3 &v) | math::vector3 | [inline] |
operator+=(real_t rhs) | math::vector3 | [inline] |
operator-(const math::vector3 &rhs) const | math::vector3 | [inline] |
operator-(void) const | math::vector3 | [inline] |
operator-=(const math::vector3 &v) | math::vector3 | [inline] |
operator-=(real_t rhs) | math::vector3 | [inline] |
operator/(const math::vector3 &rhs) const | math::vector3 | [inline] |
operator/(real_t rhs) const | math::vector3 | [inline] |
operator/=(const math::vector3 &rhs) | math::vector3 | [inline] |
operator/=(real_t rhs) | math::vector3 | [inline] |
operator<<(std::ostream &o, const math::vector3 &vec) | math::vector3 | [friend] |
operator=(const math::vector3 &p) | math::vector3 | [inline] |
operator==(const math::vector3 &rhs) const | math::vector3 | [inline] |
set(real_t x_, real_t y_, real_t z_) | math::vector3 | [inline] |
vector3(void) | math::vector3 | [inline] |
vector3(real_t x_, real_t y_, real_t z_) | math::vector3 | [inline] |
vector3(real_t *r3) | math::vector3 | [inline] |
vector3(const math::vector3 &p) | math::vector3 | [inline] |
x(void) const | math::vector3 | [inline] |
x(real_t x_) | math::vector3 | [inline] |
X_AXIS | math::vector3 | [static] |
y(void) const | math::vector3 | [inline] |
y(real_t y_) | math::vector3 | [inline] |
Y_AXIS | math::vector3 | [static] |
z(void) const | math::vector3 | [inline] |
z(real_t z_) | math::vector3 | [inline] |
Z_AXIS | math::vector3 | [static] |
ZERO | math::vector3 | [static] |